Grading Scale (each out of 10 points)
Choreography – Foundation, Execution, Technique, Difficulty,
Creativity, Coordination, Musicality of their movements
Wow Moments – Difficulty, How it is integrated,
Uniqueness/Creativity, Whether it’s not overused, Framing. Not necessarily big
flips, but anything that can blow your mind and defines the routine in a single
moment.
Showmanship – Small things that show that you know how to
present the dance routine. These include, but are not limited to: Use of stage;
Blocking; Formation; Storytelling; Energy level, Framing, Transitions, Levels,
Personality, Facial expressions, Theatrics, Concepts, Humor, Pacing, How you
end/beging your routines.
Challenge – How well did they integrate the stated challenge
in the package in their routine? Is it a one time thing or throughout? Did they
own the challenge or did the challenge own them? Did they interpret it
creatively? Crews with 2 challenges get +.5 point. Any prop challenge is also
another +.5 point due to added difficulty. Crews that simply complete the
challenge get a 7. You have to go above and beyond including it a couple of
times to get higher.
Improvement – One of the themes of ABDC is constant growth
and improvement. A 7 means you stayed the same relative to last week. Crews
that don’t take the judge’s advice, or who stick to the same formula that
doesn’t work will get less.
Just as a review, a 7 is a "standard" score, doing less/bad will get you 6's and 5's, and going the extra mile gets you higher. I also have biases from last week for MWC, FNKD, and CLZ due to having similar styles, and against ELEK and 8F, one for lacking foundation last week, one for me being unimpressed with their bubblegum routine
Just as a review, a 7 is a "standard" score, doing less/bad will get you 6's and 5's, and going the extra mile gets you higher. I also have biases from last week for MWC, FNKD, and CLZ due to having similar styles, and against ELEK and 8F, one for lacking foundation last week, one for me being unimpressed with their bubblegum routine
Fanny Pak (+.5 second challenge, +.5 prop challenge (heels)
Choreography – 8 – Overall they had good choreography this
week. It personally wasn’t as goosebump raising as last week’s, but their
choreography, especially the first section when the mirror is still in the
back, was particularly good with the lines and small subtle movements.
Wow Moments – 7 – Again, Fanny’s weak point is that you
can’t really boil down their routine to a single moment, it’s really one big
continuous flow of choreography. I’m not saying they need to do flips, but it
is possible for choreography to blow your mind in a single moment. Something as
simple as a groove that really kills the beat. That being said, there were some
good moments. The flips done IN HEELS were pretty impressive. I also liked the
mirror play especially when they did a bit of “magic.”
Showmanship – 8 – Big props on maneuvering that mirror
around like another crew member. Not much to say, their professional experience
shone through. They blocked the stage well, they had levels, good transitions,
theatrics. If I had to ding on anything, the ending was sort of sudden and abrupt,
which left me a bit confused.
Challenge – 7 – Heels. Damn. Big props to all of them for
rocking the heels. I will say that had I not heard in the package that they had
to wear heels, I would not have known it. Which can be either good or bad depending
on how you think about it (good because it shows that they have mad skills and
can dance just as well in heels, bad because if their challenge is to dance in
heels, I want to see them rub it in our faces that “yeah, we do heels and it’s
no big deal. Take it how you will). As for the wacking, as much as I know about
wacking it was pretty good, with no major complaints. I really only saw it in
one section of the routine, so overall they did pretty good in their challenge.
Improvement – 7 – Overall they didn’t show anything new from
last week, though they at least stayed consistent with last week. I think what
hurt them this week was camera angles being ADHD as usual, as well as the
music.
Total: 37 + 1 = 38
Highlight: In the first half of choreography, after the guys
sort of march toward the stage, they do a slight twist with their legs. Not the
most obvious move, but I really think that’s one of the moves that DTrix
alluded to last episode where they can make small movements look big.
Elektrolytes (+.5 bias from last week)
Choreography – 7 – So their choreography was better compared
to last week, or at least the first half did. It wasn’t the most difficult, but
it was more difficult that last week’s. Their foundations were also stronger
this week, with smoother lines. I will say that the whole “locked arm” bits of
choreography they had look a bit awkward. They had it last week in their group
formation, and they had it this week again.
Wow – 8 – Again, this crew’s forte, and they did well as
expected. The crew wide barrel roll triggered by the btwist was pretty dope.
The hat trick actually was pretty creative. My favorite has to be the knee drop
that guy did – those hurt a ton (I know from experience), and the higher it is
the more impressive. The “chestflip” is
impressive as always, if not the most original. One thing that I really
appreciated though was that they didn’t go from trick to trick to trick, but
they spaced them out a bit.
Showmanship – 7 – They had pretty standard showmanship. Good
formations. Good blocking. Their performance really showed that they were
hungry for this. I would say that JC’s “give us that other dimension” can apply
to them. Yes you do choreography and tricks. But being able to put it together
into a concept or story or something similar while at the same time having dope
choreography will push you further. Chris’s ending was great, if not strictly
dancing.
Challenge – 6 – I have mixed feelings on this. On one hand,
they had to at least attempt krump, given it was their challenge. Which is
really hard to learn in 2 years, much less in 2 weeks. Which showed – that was
not krump. It looked more like angry punching of air angrily and jumping up.
It’s like they tried too hard to be angry when one of the very foundations of
krump is actually about finding peace. Other foundations (stomp, arm swing,
chest pops) were also absent in good krump form. I’m not saying they need to be
Street Kingdom level. But at least have good form if you’re going to call it
krump. For an impersonation of krump if you don’t really know what it’s about,
it was passable. For actual krump, just no.
Improvement – 8 – They definitely stepped it up from last
week with their choreography and the pacing of their routines. Hopefully Chris
can help them bring that extra dimension to their routines and help them keep
growing.
Total: 36+.5 = 36.5
Highlight – Aside from the kneedrop and the barrel roll, I
really dug this one part of choreography where they went from fast -> slow
-> fast. It was only a moment but it hinted at great body control to change
speeds quickly like that.
Mos Wanted Crew (-.5 bias from last week)
Choreography – 9 – Those lines… That coordination… The
difficulty level… The musicality… The muscle control… The shifts between
tempos… The conceptual side of it to match different beats, as well as playing
off of lyrics… Again it’s hard to think of any crew with straight up
choreography that’s this advanced or conceptual, with as much foundation and
execution.
Wow – 8 – As has been stated before, they don’t do a lot of
showy blowups. The closest they got was Rickey’s flare to start it off, but
that’s mostly a conceptual thing which, based on the positions of the crew,
from the top would resemble clock hands. There were other clock motifs
throughout, such as the pairing up. The obviously highlight too is the Brian
time-delayed effect ripple. The real thing to pay attention to here is the fact
that the timing necessary is crazy. It’s not like the ones at the end are
frozen until Brian get’s to them – they are moving in slow motion (thus at a
tempo different from the song), match their movements to be exactly where they
need to be when Brian catches up to them, instantly change the tempo of their
movements, and then when he leaves them, to go slow motion again.
Showmanship – 8 – Levels were here. Transitions and
formations were also pretty good. The composition of the set was wonderful, as
expected. The emotion/feeling behind the piece carried both a sense of urgency
(that matches the son’g theme of “only four minutes”), but also the crew’s
confident swagger that they have the skill to carry out the task. But one
again, the real highlight are the conceptual aspects with so many clock motifs,
tempo changes to match that, and so on.
Challenge – 7 – As far as popping goes, I saw three things
that bear mention – A popping foot/kneework thing, that looks very much like
boogaloo, the Fresno-puppet (as I call it), right after the coordinated groove,
and Jun’s solo in the center as a series of isolations and hits. They clearly
showed their aptitude for popping, making the video package seem pretty suspect
Improvement – 7 – Overall, it wasn’t much different from
last week. The one thing I would mention though is that the composition of this
and last piece were similar – dope as hell choreography, with a bit of bboying
from Rickey (both flares), a bit of pairing up for conceptual pieces related to
the title of the song, and a heck of a lot of formation shifts. It’s not bad,
but if the pacing of each routine seems pretty similar, it could get boring to
fans.
Total: 39 -.5 = 38.5
Highlight – I’m going to go back to the knee twist thing
right before the pairing up. The balance needed and lower leg strength
necessary to pull yourself not all the way up, but only partway up, and then go
back down without falling on your butt is insane.
8 Flavahz (+.5 bias)
Choreography – 7 – Before you hate me for this, let give a
hypothetical situation. Say crews A and B both know how to do styles X Y and Z
equally well. If crew A can only do one style per routine, whereas crew B can
do multiple in a single routine, then you can say crew B is more accomplished
than crew A and should get a higher score choreography wise. That being said,
that was one reason this pretty much vogue-only routine didn’t get as high as
some may think. Another consideration is that usually we don’t like routines
with a lot of walking only, or being frozen in a single position (which is what
I saw aside from a little bit of floorwork briefly). Even Vogue Evolution
themselves had a lot more to their voguing than what I saw from 8 Flavahz, so
while they did great, I’ll give Flavahz more points in challenge for their
stone cold voguing.
Wow – 7 – There were good moments here (the backwards walk,
the duck walk, a few gymnast flips, and I saw an invert and a pirouette. That
being said, none of it was particularly mindblowing. I will say they didn’t
randomly add them in composition wise like last week, but I still felt that
they relied a lot on their tricks (and personality) to keep momentum going
rather than their actual choreography
Showmanship – 8 – Here they really excelled. Even before
getting into technical dance aspects of this, the personality, facials, and
energy exuded really set a good tone for this performance and showed a
different side of Flavahz than last week. Levels were good, and blocking was
okay. I didn’t really like their transitions which were almost all walking.
They used their hair really well and pretty much WERKED.
Challenge – 9 – I pretty much explained this in
Choreography. They vogued like no other, especially in that Madonna video style
(even if there is more to voguing than that ).
Improvement – 8 – This routine showed off two important
things for Flavahz – that they do have solid foundations, and a different side
to their personality.
Total: 39+.5 = 39.5
Highlights- Ending dips. Always impressive, especially when
done in sync.
RNG (+.5 extra challenge, +.5 prop challenge)
Choreography – 8 – You don’t need to include the modifier
“for their age” when talking about their choreography. They have as good
execution and composition as any adult crew. The agility of their
movements and the control are excellent,
something that only comes with a lot of experience. They went as hard as anyone
possibly could with this song.
Wow – 7 – Even if they did sneak in one back handspring from
Bailey, they still mostly relied on small choreo things to bring ou that wow
factor. Bailey’s gliding at the start, Shifting between fast hits and slow
grooves. I think their wow factors are relatively ‘safe” wow factors. That is,
they really are impressive, but there is definitely more impressive stuff out
there, and they’re only putting in as much as they need to break up the
choreography here and there.
Showmanship – 7 – I think this sort of threw me a bit, and
while it does relate to the challenge, part of their routine was acting. I
think they made the best attempt that they could at being “risqué/seductive,”
but their bond as more brother/sister than lovers showed through, especially
given their age. Message to MTV: Please stop giving minors songs to be “sexy”
to. Moving on, they did make a pretty good effort at including a story. I think
the groove they had going with the beats of the song were appropriate energy
wise. There could be work on the blocking still, as they seem pretty cramped
and taking up only a very small part of that big stage. Use up the whole stage
guys. Space out. Transitions were okay, if not the best. The use of the chair
and chairography was pretty good.
Challenge – 7 – As stated above, the challenge of being
“seductive” didn’t necessarily flop, even if it wasn’t totally convincing (and
it might be a bit unsettling if it was…). As far as the thrashing challenge
goes, given that they said that thrashing tends to be less controlled, and RNG
is known for their tight muscle control, looking at the sections where they
relaxed up, you can see where they inserted a bit of thrashing here and there.
It was there and present, if not a dominant factor in their routine. It was on
the cleaner side of thrashing, but that just makes it RNG-style thrashing,
which “owning the challenge” is good.
Improvement – 8 – They added that extra dimension like JC
asked for. Now, they just need to work on some small showmanship factors
(blocking…) and they should be fine.
Total: 37+1 = 38
Step Boys
Choreography – 6 – Still lacking, if better and more present
than last week. Foundation was there, wish some bboy and house, if very
elementary. I wouldn’t say it’s choreography you would try to teach a kid for
his first choreo lesson, but it still very much can have more difficulty. And
they admit that, but
Wow – 7 – They definitely made an effort to focus on more
choreography rather than stunts here, though some (like the flopping fish, a
jump over TWO people, the tutting gave some good moments still.
Showmanship – 7 – First off… onesies? Really? Rarely a good
idea. Second, As far as humor goes, it was better this week with more creative
than campy. I just wish they stuck to the goofy pre-show humor from their
Youtube videos. As far as other technical aspects, I’ll say that they had
interesting, if not grondbreakign formations, with again, instereting if not
groundbreaking transitions. The ending was definitely a bit sloppy and it just
died. Tehre were good creative aspects here, with the whole “wake up at the ray
of light” concept, or the goofy finger tutting concept, but I think the effect
was tempered by unclean choreo.
Challenge – 7 – I think they may have gotten a bad
challenge. While other styles such as jazz and voguing have foundation, and can
be made to look clean, there really is no foundation for “acting spazzy.” In
fact, to make it clean would be the very antithesis of their challenge. They
did have these little moments here and there that really played with the spazzy
aspect, as mentioned by DTrix. Plus, they did incorporate the awkward centaur
like they said they would! So big ups to them for taking what their fans want
into consideration.
Improvement – 8 – Regardless what you think of this routine,
I will say that it was very much better for these reasons. A) Humor was less
campy than before. B) More foundation and choreography. C) Some unique creative
concepts.
Total – 35
Highlight – Right after the house section, and when the
drums kick in, there’s actually a section with pretty legit top rock that would
not be out of place of a group routine/commando in a bboy battle. So big props
to them for bringing some foundation.
Was this the right bottom 3? Well in the first place, MTV,
people don’t appreciate it when you send home 2 crews for no reason. Having a
double elimination because of a voting error? Yea. Just because? Nop. But
moving on, the routines over the past 2 weeks with lower scores were RNG,
Elektrolytes and Step Boys. Going from those, three, we would still have our
International crews in regardless, but ah well.
Collizion (-.5 bias)
Choreography – 7 – Given the mix, this is actually a lot
better than I expected for any crew with this song. Again, I definitely
recognize the ATL steez, with even if it was line dancing, I saw some
foundation (locking?) as well as ATL club dancing. Not the most spectacular
choreography, but given the tempo of the song, it really fit well.
Wow – 7 – I think aside from the bull and the knee drop (and
the tap dancing if you want to include that), the only real wow moments were
all flips. Not unimpressive, but also not anything out of the ordinary for
ABDC. And while they were placed in at “okay” spots in the routine, the buildup
to each flip was a bit understated. They didn’t do anything “wrong,” but they
could do it better.
Showmanship – 8 – They used the stage pretty well, and
different levels well especially with their start. The energy was again
appropriate for this type of song. I would normally ding on walking
transitions, but the walking aspect of any line dance sort of prevents me from
doing that. Formations were good though.
Challenge – 8 – Taking not only the given “country line
dancing” challenge, they expanded on it to include a human guitar, the bull,
and tap dancing. The line dancing itself was pretty good, again a good fusion
of stereotypical line dancing as well as that ATL swagger, which is better than
just doing straight up line dancing by far.
Improvement – 7 – I think the song really held them back
this week. That being said, they still gave it all and made something out of
almost nothing.
Total: 37-.5 = 36.5
Highlight – It’s hard to describe when it happens, but I
really liked the section when it breaks down before the tap dancing, when they
all end up going down to their knees and spinning around. It was really smooth
and done well.
Funkdation (-.5 bias)
Choreography – 8 – Normally I don’t like cheerleader-esque
routines on ABDC. No hate to cheerleadres, but the feel between the two ty[es
of routines are different. Still, the choreography was pretty good, ESPECIALLY when they broke it
down in the second half when Nicki Minaj’s verse came in on through the
dubstep. Excellent control and execution. I wills ay that Foundation wise and
difficulty wise I could have asked for a bit more, but still, overall it was
actually very good.
Wow – 7 – I think the problem this week was A) they pretty
much didn’t show any new aspects to their wow factor. It was mostly the same
gymnastics and flips, and even those weren’t framed as well, with just a whole
lot of flips and other tricks going on in the end. That being said, they were
still executed well, especiallyt eh basket drop. I’m not counting the steam
because that doesn’t really have anything to do with dancing.
Showmanship – 7 – The energy was definitely on point,
amatching the cheerleader challenge. Other than that, nothing was bad, per se,
but still left a bit to be desired, especially when it came to blocking and
formation changes (not that many, so it seemed a bit stagnant).
Challenge – 8 – They definitely captured the cheerleader
aspect in their movements, at least for the first half before the dubstep. Even
aside the costumes, the movements were a bit more angle focused than last week,
when it was more on “rocking.”
Improvement – 7 – I was a tad disappointed that we didn’t
see more of the old school as well as the subtle latin influences, but this
wasn’t a bad performance by any means. It just didn’t really show anything new
to Funkdation, or show them greatly upping their level
Total: 37 -.5 =36.5
Highlight – There’s one section where they’re 2 rows of 4,
girls in the front, and they do a ripple effect where the girl s all drop in a
ripple effect, and the guys highlight them to show one guy doing a Jump shot
like a jock. Clever story telling as well as nice visuals.
Irratik
Choreography – 7 – Irratik definitely has the trademark 8Count
technique and cleanliness. No question about that. I also saw some other
styles, like locking-inspired movements (if not straight up locking), that
mixed up the flow of the routine nicely. The composition of the routine (as in
the concept, the flow, the reason they do things in a certain order and such)
confused me a bit. They have great choreography no doubt. But in a small one
minute routine, being able to have that concept and that story or any sort of “direction”
with the routine will help people “get” you and your routine, and thus they’ll
be more likely to support you.
Wow – 7 – There were some pretty good pirouettes, and the
obvious stacked pushups. I also liked the duckwalk at the end, again mixing up
the styles. I don’t think there was any one moment that really stands out as
having that big on the impact though, they all felt a bit understated. And when
that happens, even if the choreography is amazing, being able to stick in
someone’s mind, be it the judges or America’s is the most important. It doesn’t
need to be a flip or mad powermoves. Having that moment central to the routine,
and building up to it, and framing it with your bodies well can really go a
long way not only in making it memorable, but giving it direction as well.
Showmanship – 8 – They used the stage well, and had good
energy throughout the routine. I think this was a bit of a weird mix to go
through, so props on that. Costumes aside, I think they were sexy without being
over the top, which is a good thing. Conceptually, I don’t know if there was a
theme or anything in there (chains I don’t think let you FREE to express yourself…
and I don’t know how pushups are related but okay). Blocking was okay, at times
the stage felt a bit big, others, it felt just right.
Challenge – 7 – Now I won’t say that I’m a jazz dancer who
knows everything about the dance. Based on the video challenges (quick turns,
big leaps, and fan kicks, as well as pirouettes), I definitely saw where they
included that in the routine. As far as killing the challenge and taking it to
the level, I’m not sure they did that. Ideally a crew will be able to define a
dance style through their routine so you definitely know what it is, if you
didn’t before (sort of like the top 3 challenges with multiple styles). I got a
hint of what it is thanks to Irratik, but I don’t know whether they took it to
the next conceptual level.
Improvement – 7 – They had a great performance. I’m not sure
if it showed anything new to Irratik, but they definitely didn’t do anything wrong.
Total: 36
Highlight - I think it was Janick who did ti, but she did
some sort of weird pirouette kick thing where she seemed to like invert and
twist her body cirque-du-soleil style. Mad impressive and made me wince at how
difficult it must be. Props.
Given these very close scores, it really could have been
anyone being saved. I suspect interntaionl fans not being as big of a help
toward ratings may be suspect, but you can have all the conspiracy theories you
want. Good job to both Irratik and
Funkdation for representing the rest of North America on the stage, however
brief, and I hope to see a lot more from both of you.
Total Scores
The Raw Scores this week – Given that a raw score of 35 is
considered average/acceptable, I think this just shows how good all these crews
are that none of them got less than that this week.
MWC/8F - 39
FP/RNG/FNKD/CLZ – 37
ELEK/IRTK – 36
STEP – 35
FP/RNG/FNKD/CLZ – 37
ELEK/IRTK – 36
STEP – 35
With the various modifiers (for props, extra challenges, bias)
8F – 39.5
MWC – 38.5
FP/RNG – 37
FNKD/CLZ/ELEK – 36.5
IRTK – 36
STEP – 35
MWC – 38.5
FP/RNG – 37
FNKD/CLZ/ELEK – 36.5
IRTK – 36
STEP – 35
And with the total score for these three weeks out of 90… (+/- are the total bias modification I've included over these weeks
MWC – 73 +/- 1
FP – 70 +/- 1
8F – 69 +/- 1
CLZ/FNKD – 68.5 +/- .5
RNG – 67 +/- 1
IRTK – 65.5 +/- .5
ELEK – 62.5 +/- .5
STEP – 60.5 +/- .5
FP – 70 +/- 1
8F – 69 +/- 1
CLZ/FNKD – 68.5 +/- .5
RNG – 67 +/- 1
IRTK – 65.5 +/- .5
ELEK – 62.5 +/- .5
STEP – 60.5 +/- .5
For next week's bias modifiers, they are as follows
MWC = -.5 for a bias for them as they influence my style
CLZ = -.5 for nostalgia for Southern Swag
I'm removing my bias modifier for 8Flavahz because they really showed more to them than little bubblegum pop, and also from Elektrolytes because they finally showed more foundation.
Due to finals and the rest of my life getting in the way, I’m
going to have to put power rankings on hiatus this week. Hopefully they’ll
return next week. Shoutouts to NancyT
and Molasses Gang as always. Shoutouts to Clarence, and also special thanks to
Jenny Valles and Poreotics for meeting with me on Friday. Also, special
condolences to Angel for the loss of her mother this past week.
Ninjaboi Out